

In returning to the series, Gilbert and Grossman wanted to use this opportunity to finally shed some light on that game's cliffhanger ending, yet Return to Monkey Island isn't exactly a direct sequel, either. Now Playing: Return To Monkey Island Review However, the most intriguing aspect of Return to Monkey Island is that it picks up right where LeChuck's Revenge left off.īy clicking 'enter', you agree to GameSpot's The intrepid pirate is also joined by plenty of returning characters, including his usual cohort Elaine Marley and zombie archnemesis, LeChuck. Hapless protagonist Guybrush Threepwood is back-older and only slightly wiser this time around. Much like the earliest games in the series, Return to Monkey Island is a traditional 2D point-and-click adventure game built on storytelling and puzzle-solving. It's also a thrilling sequel in its own right one that sees the beloved series return in swashbuckling fashion by incorporating ideas both old and new.

With this in mind, it should come as no surprise that Return to Monkey Island is tinged with nostalgia and leans into this wistfulness with obvious joy. The self-described grumpy gamer helmed development on this unexpected sequel alongside veteran designer and writer Dave Grossman and the talented team at developer Terrible Toybox. It's the kind of love that trickles down from the top, as Guybrush Threepwood's latest adventure sees series creator Ron Gilbert welcomed back into the fold for the first time since 1991's Monkey Island 2: LeChuck's Revenge. A palpable fondness for the first two Monkey Island games emanates throughout every three-headed monkey gag and bout of insult swordfighting in Return to Monkey Island.
